God knows how much money we spend on real buildings but according to this creating buildings in games (yes games) apparently isn't cheap either... "The market for the creation of digital building assets is estimated to be worth up to USD842 million in 2015."
That's the thick end of a billion US dollars spent on people creating empty buildings to go into video games. Yes empty, because they go on to say "The upside market comprising other content such as interiors or cities could extend this market opportunity by an additional USD168-674 million within the same timeframe."
Cor Blimey, what kind of world do we live in? A soon-to-be virtual one I guess.
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Thursday, June 07, 2007
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I know nothing, I'm not a fortune teller, and you'd be insane to think that I am. This disclaimer was cribbed from an email footer I once received. It is so ridiculous I had to have it for myself.
Statements in this blog that are not purely historical are forward-looking statements including, without limitation, statements regarding my expectations, objectives, anticipations, plans, hopes, beliefs, intentions or strategies regarding the future. Factors that could cause actual results to differ materially from the forward looking statements include risks and uncertainties such as any unforeseen event or any unforeseen system failures, and other risks. It is important to note that actual outcomes could differ materially from those in such forward-looking statements.
Danny Angus Copyright © 2006-2013 (OMG that's seven years of this nonsense)